Seaside Farm

Plant the fields, feed the hens and the cows, mill the flour, and keep the bakery and the dairy busy. The ferry at the pier waits with three crates to fill; load them for coins, and the farm grows with every level. Send a friend the link and they farm next door.

1100

Ferry orders

    --:--
    Barn
    Silo
    Day
    1

    Plant

    In store

    Mill

    Bakery

    Dairy

    How to play

    Grow your farm by the sea: fill the ferry’s crates for coins, and each level opens new animals, goods and fields.

    The fields

    Pick a crop under Plant (Wheat, Corn or Tomatoes), then tap an empty field to plant it: planting takes one from the silo, or 2 coins when it’s empty, and a field ready to harvest gives two back. The time left shows over a field; ripe ones glint.

    The animals

    Tap the hens to feed them corn and the cows to feed them wheat; tap them again once they’re done for the eggs and the milk.

    The mill, the bakery and the dairy

    Each makes one thing after another from what you have: the mill flour from wheat, the bakery simit, sourdough, poğaça and açma, the dairy sütlaç, kazandibi and keşkül. Tap a good in its row to queue it (its card says what it needs) and tap it again, or the building, when it’s done. + buys another place in the queue.

    The ferry

    Three crates wait at the pier, each with what it needs and what it pays. Load a full crate for its coins and XP; load all three and the ferry sails at once with a bonus. When its time is up it sails with whatever is loaded, and comes back with three new crates.

    The silo and the barn

    Crops go in the silo, everything else in the barn; the + beside each makes it bigger for coins.

    A friend next door

    Invite copies a link for a friend; once they open it, their farm is next door. Visit shows their ferry’s crates, and a good of yours you tap goes into one of them: you both get its XP, and you get half its coins. Leave ends it for both of you.

    Controls

    Tap or click the farm; on a phone drag it to look round. With the keys, ← → pick a place, Enter or Space works it, 1 2 3 pick the crop, F is Faster. Faster runs the farm ten times as fast while the page is open. The speaker turns the sound on or off.

    The whole farm is kept in this browser, and it keeps growing while you’re away (the fields, the animals, the ovens and the ferry run on the clock). New game starts it over. A friend next door goes through a small server that passes each farm’s level and ferry crates and what you send between you, keeping none of it; it forgets the room a day after you were last both there, or as soon as one of you leaves.

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